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	<title>RobotManiacs.com &#187; Battlebots, Gladiators of the 21st century</title>
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		<title>Battlebots, Gladiators of the 21st century</title>
		<link>http://robotmaniacs.com/13/battlebots-gladiators-of-the-21st-century/</link>
		<comments>http://robotmaniacs.com/13/battlebots-gladiators-of-the-21st-century/#comments</comments>
		<pubDate>Thu, 02 Nov 2006 07:01:31 +0000</pubDate>
		<dc:creator>Juan Pablo</dc:creator>
				<category><![CDATA[Battlebot]]></category>

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		<description><![CDATA[Robots can do a lot of things, so why not put them to fight against each other? This idea, born in 1994 with the â€œRobot Warsâ€ competition that was held in August, at the Fort Mason Center in San Francisco, California. The idea is to put robots into different competitions, like playing football, the tug [...]]]></description>
			<content:encoded><![CDATA[<div class='wdgpo wdgpo_standard_count'><g:plusone size='standard' count='true' href='http://robotmaniacs.com/13/battlebots-gladiators-of-the-21st-century/' ></g:plusone></div> <p><strong><span lang="EN-GB"><span lang="EN-GB">Robots can do a lot of things, so why not put them to fight against each other? </span></span></strong></p>
<p class="MsoNormal"><span lang="EN-GB">This idea, born in 1994 with the â€œ<strong>Robot Wars</strong>â€ competition that was held in August, at the Fort Mason Center in San Francisco, California. The idea is to put robots into different competitions, like playing football, the tug of war, and  obstacle races, and of course to fight each other. </span></p>
<ul>
<li><span lang="EN-GB">Lightweight                       27 kg</span></li>
<li><span lang="EN-GB">Middleweight                    54 kg</span></li>
<li><span lang="EN-GB">Heavyweight                   100 kg</span></li>
<li><span lang="EN-GB">Superheavyweight 154 kg</span></li>
</ul>
<p class="MsoNormal"><em><span lang="EN-GB">And in the latest editions new classes where introduced: </span></em></p>
<ul>
<li><span lang="EN-GB">Fairyweight      150 grams</span></li>
<li><span lang="EN-GB">Antweight                           450 grams </span></li>
<li><span lang="EN-GB">Beetleweight                     1,3 kg</span></li>
<li><span lang="EN-GB">Hobbyweight    5,4 kg </span></li>
<li><span lang="EN-GB">Featherweight              13,6 kg</span></li>
</ul>
<p class="MsoNormal"><span lang="EN-US">The house robots are massive pieces and they are not subject to the same limitations as the competing robots, the biggest one, â€œMr. Psychoâ€ totaling 750kg of metal gears. That can explain the introduction of much smaller categories into the competitions.</span></p>
<p class="MsoNormal"><span lang="EN-US"> </span></p>
<p><a href="http://members.lycos.nl/rwnl1/images/2-nl/h-d/013.jpg"> <img width="322" height="241" src="http://members.lycos.nl/rwnl1/images/2-nl/h-d/013.jpg" /></a></p>
<p><a href="http://members.lycos.nl/rwnl1/images/2-nl/h-d/013.jpg">Mr Phyco, in the arena</a></p>
<p class="MsoNormal"><span lang="EN-US"> </span></p>
<p><strong><span lang="EN-GB">Combat rules:</span></strong></p>
<p><span lang="EN-GB">Each combat will last 3 minutes.<br />
During that time each robot will try to put the opponent out of combat (unable to operate).</span></p>
<p><span lang="EN-GB">The first robot that is unable to move for 30 seconds, because itâ€™s damaged or blocked it is declared KO.<br />
To protect the robots from being heavily damaged the driver can call a &#8220;tap-out&#8221; to forfeit the match. Once the driver has made the call, a 10 seconds count down is started until the match it stopped. Note that during this period the opponent can still do more damage.</span></p>
<p><span lang="EN-GB">If both robots ended the match, a jury composed of 3 people will distribute a total of 45 points among 3 categories, Strategy, Aggression and Damage. The robot with the higher score wins.<br />
The winner moves on; the loser is eliminated from the tournament.</span></p>
<p><strong><span lang="EN-GB">The Combat Arena</span></strong></p>
<p><span lang="EN-GB">The arena is a steel square of 13m x13m with steel-framed walls and roof protected with thick, bullet proof polycarbonate plastic, designed to protect the drivers, officials, and audience from flying shrapnel and charging robots.<br />
The robots make their entry trough doorways, which are locked until the end of the combat.<br />
The drivers control their machines from outside the sealed arena.</span></p>
<h3><span class="mw-headline"><span lang="EN-GB">Arena Dangers (partial list)</span></span><span lang="EN-GB" /></h3>
<ul type="disc">
<li class="MsoNormal"><strong><span lang="EN-GB">Spinners</span></strong><span lang="EN-GB">: Disks in the floor that send a light<br />
robot flying across the arena. This only affects the lower weight<br />
categories.</span></li>
<li class="MsoNormal"><strong><span lang="EN-GB">Spike Strips</span></strong><span lang="EN-GB">: These 30cm long spikes mounted on the<br />
walls of the arena can cause serious damage if a robot is pushed against<br />
them.</span></li>
<li class="MsoNormal"><strong><span lang="EN-GB">Kill Saws</span></strong><span lang="EN-GB">: They are activated by red slots on the<br />
arena. If a robot drives over one of these slots, a diamond-tipped saw<br />
blade rises out of the floor, and can tear into the robot wheels and chassis.</span></li>
<li class="MsoNormal"><strong><span lang="EN-GB">Ramrods</span></strong><span lang="EN-GB">: Six sharp steel spikes that come out of<br />
the floor. The can damage a robot if the bottom is not protected. </span></li>
<li class="MsoNormal"><strong><span lang="EN-GB">Pistons</span></strong><span lang="EN-GB">: Pistons, like the Ramrods raise and<br />
lower from the floor without warning. They are not sharp or fast, they<br />
don&#8217;t do <em>much</em> damage to robots.</span></li>
<li class="MsoNormal"><strong><span lang="EN-GB">Hell Raisers</span></strong><span lang="EN-GB">: up until season 5, the center of the<br />
arena was equipped with an hydraulic lift will move sections of the floor<br />
to a 15-degree tilt. </span></li>
</ul>
<p><span lang="EN-GB">The arena hazards make fights unpredictable, and tend to reward drivers who avoid the hazards while forcing their opponents to fall into them.</span></p>
<p class="MsoNormal"><span lang="EN-GB">Although this type of competition can be really fun, spending month of time and money to see your creation destroyed in the arena is not for everybody.There are a number of Robotic competitions around where you can take your creations without risking any damage to your creation.</span></p>
<p class="MsoNormal"><span lang="EN-GB">Enjoy<br />
Juan Pablo.</span></p>

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